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The APP will never provide, exchange, rent or sell any of your personal information to other individuals, groups, private enterprises or public authorities. The privacy policy of this site will be amended at any time in accordance with the needs, the revised terms will be published on the website.
如同我一開始所說的…我是個「獨立」開發者…因此能運用的時間並不多…比起把時間花在行銷上…我的理念是還不如把時間花在把產品做好…以及更好的回應那些已經付錢的使用者…而在行銷資源嚴重不足的狀況下…在 App Store 上的評分幾乎就是我唯一的曝光管道了…也正因為如此…當 Apple 開放讓開發者可以回覆評論時…我花了很長的時間…把從 1.0 開始到現在「所有」的使用者評論都回覆了…就算他們不太可能再回過頭來看到這些回覆…但我還是這麼做了…希望可以透過這樣的一點小小的堅持…讓已經付費的使用者感受到我這個開發者的用心…
我努力的將反應的管道做的如此順暢與即時…就是希望大家如果只是反應意見或是問問題的話…儘可能利用這二個管道…而不要在 App Store 上給「一星」評價來引起我的注意…我也很不希望大家這麼做…因為這對 UrKeyboard 來說…傷害非常的大…因為對於還沒接觸過 UrKeyboard 的使用者來說…平均的星等數…幾乎就決定他是否會繼續往下了解這個 App 的內容…而一個一顆星的評論…需要好幾個三星到四星的評分才有辦法把平均星等往上拉…尤其是在中國人相對保守、五星本來就很難得到的狀況下…影響更是巨大…
貼心小提醒:因為 UrKeyboard 需要讀取本機上的輸入法字典檔,因此這個選項必須要打開,才能正常讀取字典檔。 UrKeyboard 有嚴格遵守 Apple 開發條款,不會在非必要的狀況下收集使用者資料, Apple 也不會允許這個行為,在送審時如有發現,就會被拒絕上架,請大家放心。我們的隱私權聲明
I love cocos2d-x, it helps me to write games quickly on iOS and android with just one code base.
But I found a small problem that if my cocos2d-x games run into background, and when it get back to foreground, it will restart !
That means if you play my game for a while and a phone call just received, after you pick up the call, you will need to re-play the game from the very first stage.
That's bad, and I don't like it !
After a while googling, I found the solution, and I post here to make sure if someone have the same issue with me, and you can try this solution, it works for me, and maybe you too !
Step1 : open the AppDelegate.cpp
Step2 : make your code like below
// This function will be called when the app is inactive. When comes a phone call,it's be invoked too
void AppDelegate::applicationDidEnterBackground()
{
CCDirector::sharedDirector()->stopAnimation();
CCDirector::sharedDirector()->pause();
// if you use SimpleAudioEngine, it must be pause CocosDenshion::SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
}
// this function will be called when the app is active again
void AppDelegate::applicationWillEnterForeground()
{
CCDirector::sharedDirector()->stopAnimation();
CCDirector::sharedDirector()->resume();
CCDirector::sharedDirector()->startAnimation(); // if you use SimpleAudioEngine, it must resume here CocosDenshion::SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
}
Thanks for your support, MapRecord 3.0 finally comes out to App Store. There are several big things update, please don't forget to get your latest update version.
★★★★★ Thank you for your support! All new features are here for you!
1. Improve recording efficiency - Supports latest new iOS5 recording features, give you the smoothly video recording experience ever and never!
2. Facebook, Twitter sharing and save to Camera Roll features - You can save a whole video or a "Single Frame" of video, and share them to your friends!
3. Keeping a section of cycling videos - Instantly keep your cycling video clips, no afraid of overwriting them!
4. Improved gestures - Double taps with two fingers makes Start/Stop recording! Swiping with two fingers makes Keeping an recording clip! Two finger to zoom in/out maps!
5. Some bugs fix, and UI improve.
PS: When recording, to avoid that iPhone becoming over-heating! Please set device on a well ventilated place, and make it's body exposed for radiating the heat.